The game helps to explore the elements considered most relevant for individuals when thinking about their ideal energy collective action. The participants can choose among a set of items and place them in the target at the centre of the screen. The relevance depends on the closeness to the centre- the closer to the centre, the most relevant that specific element is to the respondent.
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Applicability:Energy communities / collective actions in general
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Type of tool:Depictive tool (and questionnaire)
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Regional applicability:No regional restriction (in English)
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Complexity:Does not require specific knowledge and can be used by anyone.
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Project phase:The game can be used for the planning phase as well as for the expansion phase.
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Necessary data for use:The tool does not need any data input and can be used directly.
The tool is available free of charge and without a prior registration.